mY BACHELORS OF FINE ARTS THESIS PROJECT: home
THROUGH CONNECTION AND COOPERATION COMES CHANGEHome. A place that should invoke a feeling of safely and comfort. However, homes all across the globe are being affected by a material society deems single-use yet takes years upon years to degrade.
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The focus of my work is on humanity’s negative impact on the environment. Using a material detrimental to life elsewhere on our planet, I construct environments that cultivate discussion and contemplation on environmental issues in the hope of changing the attitude and habits of the viewer. Plastic constitutes ninety percent of all trash in the ocean. It causes problems from landfills to our own table. By using it as a material, I hope to dissuade viewers from choosing single-use plastic on a daily basis by making one realize that it may not be suffocating our home but it is doing just that elsewhere.
As a designer, I believe that design is about the ability to make connections and influence change. I look towards social change advocates like artist Daane Roosegaarde and his team as they create interactive environments that connect technology and art through commenting on social issues such as smog and wind energy in projects Smog Free Project and Windlicht. Michelle Lougee creates environmental art out of plastic and other materials that is beautiful until further inspection reveals the material, creating works that entice and engage the viewer and get them thinking. These artists intentions are to bring the problem to the people and get them involved. People are connected, across backgrounds, borders, and barriers, but through connection and cooperation comes change. Canadian designer, Bruce Mau, once said that, “It’s not about the world of design, but the design of the world.” We should be able to design a healthy planet and then make it happen. Imagine if everything we did was not for our own gain but the collective gain of our planet. If people changed the way they thought about their part in society, what impact could they make? |